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Shell
8.250%
(0-82499)
Star
13.200%
(82500-214499)
Anchor
20.625%
(214500-420749)
Skull
14.481%
(420750-565561)
Fish
43.443%
(565562-999999)
Seeds to Bytes
HMAC_SHA512(server_seed, client_seed:nonce:0)
c2 | 3e | f7 | 3d | eb | 4e | a4 | e9 | 2a | 3b | 55 | 1b | 44 | 3b | f7 | 30 | 14 | f0 | cf | 63 | 46 | d0 | b1 | 67 | 44 | 2b | 6c | 9b | c6 | d7 | 2b | b3 | 8a | 55 | 8f | c0 | e9 | 6 | 52 | 5b | d0 | 31 | 47 | a | 91 | 7c | 24 | 35 | d9 | a5 | 44 | a9 | e7 | e8 | e8 | 7b | d7 | e6 | 51 | a2 | 3d | c5 | 68 | c7 |
194 | 62 | 247 | 61 | 235 | 78 | 164 | 233 | 42 | 59 | 85 | 27 | 68 | 59 | 247 | 48 | 20 | 240 | 207 | 99 | 70 | 208 | 177 | 103 | 68 | 43 | 108 | 155 | 198 | 215 | 43 | 179 | 138 | 85 | 143 | 192 | 233 | 6 | 82 | 91 | 208 | 49 | 71 | 10 | 145 | 124 | 36 | 53 | 217 | 165 | 68 | 169 | 231 | 232 | 232 | 123 | 215 | 230 | 81 | 162 | 61 | 197 | 104 | 199 |
Bytes to Number:
(194, 62, 247, 61, 235, 78, 164, 233) -> [0, ..., 999999] = 758773 | |||
0.757812500000000000 | (194 / (256 ^ 1)) | ||
+ | 0.000946044921875000 | (062 / (256 ^ 2)) | |
+ | 0.000014722347259521 | (247 / (256 ^ 3)) | |
+ | 0.000000014202669263 | (061 / (256 ^ 4)) | |
+ | 0.000000000213731255 | (235 / (256 ^ 5)) | |
+ | 0.000000000000277112 | (078 / (256 ^ 6)) | |
+ | 0.000000000000002276 | (164 / (256 ^ 7)) | |
+ | 0.000000000000000013 | (233 / (256 ^ 8)) | |
= | 0.758773281685814371 | (* 1000000) | |
= | 758773.281685814377851784 |
Probability Table
How to use the probability table?
For each circle fill, there are different chances of symbol appearance.
The state in the table represents the circle fill in each of the three sectors.
Different circle fills provide different symbol appearance ranges.
Symbols: anchor, seashell, star, skull, fish
Example:
Your score in the seashell sector is 3, in the star sector is 2, and in the anchor sector is 0.
This means that the reference level for the next spin is level #320.
For example, the random number obtained from the SHA512 hash, converted to decimal, is 262693.
The number 262693 falls within the range (139010-687288), so the symbol that appears is Anchor.
Bonus Game
The bonus game result is calculated by dividing a random number by 5 with no remainder.The obtained result corresponds to an index from the coefficients array [100, 200, 300, 400, 500].
const randomNum = 758773;
const data = [100, 200, 300, 400, 500];
Final Result: 400×const data = [100, 200, 300, 400, 500];
Result: 400×
const result = data[randomNumber % 5 ];All bets with an identifier lower than #303200162 used the HMAC_SHA256 function; to check old games,
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Version: 14.47
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Overplayed N.V., registration number - 151342,
registered address – Curaçao, Abraham de Veerstraat 9
registered address – Curaçao, Abraham de Veerstraat 9
Contact us at help@play2x.com
Play2x is owned and operated by Overplayed Ltd. registration: 15726, registered address: Hamchako, Mutsamudu, Autonomous Island of Anjouan Union of Comoros. Contact us help@play2x.com. Play2x is licensed and regulated by the Government of the Autonomous Island of Anjouan, Union of Comoros and operates under License No. ALSI-132405037-FI3. Play2x has passed all regulatory compliance and is legally authorized to conduct gaming operations for any and all games of chance and wagering.